welcome to Adwait's Portfolio

Adwait Gadigone.

I am

Computer Engineering student at the University of Toronto (pursuing AI Engineering minor). Passionate about software engineering, intelligent systems, and data-driven solutions.

Adwait Gadigone

01. About Me

Hello! I'm Adwait Gadigone, a motivated Computer Engineering student @ UofT with a passion for learning and exploring innovative ways to advance technology & AI.


I excel academically and through my experiences in research, programming, internships, and leadership, I've built the adaptability to work effectively in any environment.


I'm particularly interested in computer technology, programming, and AI, always seeking opportunities to create positive change in my community.

02. Technical Arsenal

Technical Skills

PythonJavaCC++JavaScriptReactHTML/CSSSQLPyTorchTensorFlowNumPyPandasFlaskMachine LearningComputer VisionAzure Vision APINVIDIA OmniverseJava OOPOpenCVArduino (C/C++)MATLABPygameREST APIsPostgreSQL PythonJavaCC++JavaScriptReactHTML/CSSSQLPyTorchTensorFlowNumPyPandasFlaskMachine LearningComputer VisionAzure Vision APINVIDIA OmniverseJava OOPOpenCVArduino (C/C++)MATLABPygameREST APIsPostgreSQL

Tools & Platforms

GitHubGitVS CodeViteJiraSalesforceJupyter NotebookGoogle ColabUnityGameMaker (GML)NVIDIA OmniverseArduino IDERaspberry PiTinkercadIntelliJ IDEAEclipseMiroAdobe Creative SuiteCanvaMicrosoft 365NotionCommand Line (Unix/Linux/Bash) GitHubGitVS CodeViteJiraSalesforceJupyter NotebookGoogle ColabUnityGameMaker (GML)NVIDIA OmniverseArduino IDERaspberry PiTinkercadIntelliJ IDEAEclipseMiroAdobe Creative SuiteCanvaMicrosoft 365NotionCommand Line (Unix/Linux/Bash)

Professional Skills

LeadershipTeamworkCommunicationProblem SolvingCritical ThinkingAgile / ScrumBug Triage & QATime ManagementAdaptabilityProject ManagementCross-functional CollaborationTechnical DocumentationPublic SpeakingCurriculum DesignClient-facing Communication LeadershipTeamworkCommunicationProblem SolvingCritical ThinkingAgile / ScrumBug Triage & QATime ManagementAdaptabilityProject ManagementCross-functional CollaborationTechnical DocumentationPublic SpeakingCurriculum DesignClient-facing Communication

03. Where I've Worked

May 2026 - Present

Software Developer @ Let's Get Together (LGT)

LGT is a GTA-based company running the Tech4All program, connecting donors with people who need refurbished devices. I work across their platform's frontend and backend, improving usability and mobile responsiveness across the site and building out core parts of their device donation and tracking system in React and Java/Spring Boot, with Salesforce as the underlying data layer. Since joining, I have shipped 25+ merged pull requests as part of an Agile team.

  • Improved mobile responsiveness and UX across multiple parts of the platform.
  • Built core features of the device donation and tracking system in React, working alongside a Salesforce-based backend.
May 2026 - Present

Software QA & Testing @ Purple Wins

Purple Wins is building an MVP-stage platform that quantifies organizational execution risk for company leadership. They needed someone thorough and fast to stress-test the product before it reached real users. I tested the production environment across the full stack (JavaScript, Python, PostgreSQL, deployed on Railway) and documented issues across UI, accessibility, and navigation.


Working within an Agile Jira workflow, I triaged bugs by severity and escalated the most critical ones through a formal engineering report, giving the dev team a clear action plan.

  • Documented 7+ defects across UI, accessibility, and navigation issues across the platform.
  • Compiled and escalated P1-critical defects into a formal engineering report to support the platform's release readiness.
October 2025 - April 2026

Machine Learning Fundamentals (MLF) @ UTMIST

Involved in UTMIST's Machine Learning Fundamentals program, building core supervised learning models (e.g. linear and logistic regression, neural networks) on standard datasets using Python.

September 2024 - June 2025

Founder, President & Instructor @ AI and Game Dev Club

I started this club from scratch because I wanted to give students a real place to build technical skills, not just talk about them. What began as a small group quickly grew to 40+ active members, and I designed every aspect of our curriculum, from Python-based ML workshops to full game-development pipelines in GameMaker.


On the AI side, I led members through building and shipping real models: a TensorFlow house-price predictor, an Azure Vision image classifier, and an unbeatable Tic-Tac-Toe AI using game-state logic. On the game dev side, I developed frameworks and example projects that teams used to submit to the 2025 DPCDSB board-wide competition, and we came home with 4th and 5th place finishes across the entire district.

  • Designed and delivered weekly sessions on ML concepts, coding, and game mechanics for 40+ students.
  • Built and maintained a full library of project templates and technical content for both AI and game development tracks.
  • Led a team that placed 4th and 5th in a board-wide competition, our school's best-ever result.
August 2024 - October 2024

Research & Software Development Intern @ FuturIQ Inc.

FuturIQ is an AI startup focused on bringing intelligent systems to local businesses. My role was to actually build those systems. I worked across Python, Unity, and NVIDIA Omniverse to develop a photorealistic, interactive AI digital human with real-time lip sync that simulated genuine human-like conversation, deployed to a real client and measured a 25% increase in average user session duration.


I also engineered a social media chatbot in Python that replaced a lengthy manual content review process entirely with automation. Working directly with small business clients to understand their workflows gave me end-to-end product ownership experience, from requirements gathering through to deployment and feedback.

  • Built a 3D AI digital human in Unity using MetaHuman Creator and NVIDIA Omniverse, integrated with a live chatbot API backend.
  • Engineered a Python chatbot that automated social media content strategy, saving clients hours of manual work weekly.
  • Built the client-facing web interface in HTML/CSS with a beginner-friendly GUI to make the AI tools accessible to non-technical business owners.

04. Some Things I've Built

You can find the source code and more of my projects on my GitHub.

Investo - Stock, Crypto & Market Tracker

Real-time stock market and crypto tracker built with a Python/discord.py bot and a fully synced Next.js website, both reading and writing the same live Supabase database. Automatically alerts every connected server the instant a stock moves 5%+, with Gemini-powered analyst breakdowns and one of the only trackers with native Canadian stock support (TSX, CDRs). Discord-verified, listed on top.gg.

PythonNext.jsReactSupabasePostgreSQLGemini APIFinnhubYahoo Finance

Verity - Canadian Misinformation Detector

AI-powered credibility analysis tool built for Canadians. Evaluates news articles and identifies misinformation using the official ITSAP.00.300 cybersecurity framework.

(Made for HackCanada 2026)

Python (Flask)Gemini APIElevenLabs APIBackboard.ioVanilla JSHTML/CSS

Chud JS - Facial Geometry Analysis

A real-time facial geometry analysis engine using Google MediaPipe Face Mesh. Tracks 468 interactive landmarks to seamlessly compute key aesthetic metrics including Canthal Tilt, Facial Symmetry, and Golden Ratio adherence.

JavaScriptMediaPipeHTML/CSS

Modular Monitor Storage System @ Tech4All

Currently engineering a modular computer monitor storage system for Tech4All as part of the UofT APS112 Engineering Design course. Designing robust physical infrastructure and modular layouts focusing on optimal space utilization and efficient monitor transportation.

Inventory ManagementCADCDS

Engineering Design Project - High Park Accessibility

Proposed a physical engineering solution for High Park accessibility as part of the UofT APS111 Engineering Design course. Designed a cantilevered boardwalk system to navigate steep terrain based on strict client constraints.

Engineering DesignCDSTrade-off AnalysisDecision Matrices

Timeless Hero

6-level time-travel platformer game with custom mechanics, animations, and UI.

(Ranked Top 5 across 200+ competitors in DPCDSB)

PythonPyGameTkinter

Princess Warrior

A full 2D Java storyline-based game featuring an event listener loop, custom OOP classes, and interactive combat/boss mechanics on a 50ms cycle.

JavaSwing/AWTOOPActionListener

TigerType - Typing Web App

Interactive typing-skill improvement tool enabling real-time speed/accuracy tracking. Enables 15%+ average increase in user accuracy.

(2nd Place, BearHacks)

JavaScriptHTML/CSS

05. Awards & Certifications

Apr 2025

Top 5 - DPCDSB Game Development Competition @ DPCDSB

Won Top 5 board-wide in the Dufferin-Peel Catholic District School Board (DPCDSB) Game Development Competition. Represented my high school (St. Edmund Campion) and ranked in the Top 5 for Best Game out of all participating schools through my time travel game, Timeless Hero.

May 2024

2nd Place - BearHacks Hackathon @ DPCDSB

Placed 2nd in DPCDSB's first hackathon by collaboratively developing TigerType, an interactive program to enhance user typing skills, and earned a $100 prize.

06. What's Next?

Get In Touch

I'm currently looking for new opportunities and my inbox is always open. Whether you have a question, a project idea, or just want to connect — I'd love to hear from you!

or email me directly at adwaitgadigone14@gmail.com